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AI Insights · Timothy · April 2024

Top 5 Adventure Games in South America: Q1 2024 Performance

Discover the top-performing adventure games in South America for Q1 2024, featuring insights on weekly downloads, revenue, and active users.

Top 5 Adventure Games in South America: Q1 2024 Performance

In the first quarter of 2024, the top 5 adventure games in South America showed varied performance across key metrics like weekly downloads, revenue, and active users. These insights, derived from Sensor Tower data, provide a closer look at how each game fared.

Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a robust quarter. Weekly revenue peaked at approximately $149K in the last week of January, with a noticeable dip to around $42K in late February. Weekly downloads saw an upward trend in late January, reaching about 89K, while active users remained relatively stable, peaking at roughly 782K in the same period.

Ragnarok Origin: ROO from Gravity Game Vision Limited, launched in late February, showed strong initial performance. Weekly revenue rose to nearly $195K in early March. Downloads, however, saw a sharp decline from over 1.2M in its launch week to just over 20K by the end of March. Active users also dropped significantly from around 1.1M to 160K over the same period.

MU: Dragon Havoc by HongKong Miracle Network Limited experienced a steady decline in both weekly downloads and revenue. Starting the quarter with around $99K in weekly revenue, the game saw a decrease to about $41K by the end of March. Downloads fell from approximately 21K in early January to around 2.8K in late March. Active users remained relatively stable, fluctuating between 24K and 36K throughout the quarter.

Wartune Ultra, published by 7road International HK Limited, had a mixed performance since its early March release. Weekly revenue peaked at about $74K in early February before settling around $50K by the end of March. Downloads reached a high of approximately 32K in early February, with a decline to around 15K by late March.

Summoners War from Com2uS Corp. showed a consistent pattern in active users and revenue. Weekly revenue peaked at around $64K in late January and then stabilized to approximately $31K by the end of March. Downloads remained low throughout the quarter, peaking at about 2.8K in late January. Active users saw a slight increase from roughly 106K in early January to around 111K by the end of March.

For more detailed insights and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024